![]() IN PROGRESS: I have a preprocess script that will attempt to delete Manifest in Temp/StagingArea before the build, but I don't believe it will be able to find and delete it (says file doesn't exist in local builds, even though it does). I can't find a way to force Cloud Build re-generate a new manifest Unity Cloud Build is using a previously cached manifest, like it does in Temp/StagingArea (as any changes I do aren't reflected, like adding new permissions etc) I have deleted all AndroidManifests.xml in the project, same result ![]() I have deleted all plugins and no longer have a Plugins folder ![]() No code is calling WebCamDevices in the projectīuilding from the local editor results in a manifest with no permissions (all good!)īuilding from Cloud Builds results in the exact same manifest as before (all previous permissions)ĭoing a Clean Build still uses that older manifest, and does not solve the problem Now, I need a version without t$$anonymous$$s camera permission.Ĭhanged manifest to remove all permissions that I wish to remove My previous builds had a manifest with Camera permission (intended). I've checked many posts about fixing the manifest in Cloud Build, but these attempts are unsuccessful as it looks like it's a different issue. ![]()
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